This post carries on the line of thought I first explored in “Lodgings in Fantasy Settings: Where do Adventurers Spend the Night?”
In eras and settings where inns and public traveler accommodations are not common, where does a traveler or adventurer stay for the night?
Historically, wayfarers had only two choices: they slept rough in the countryside, essentially camping whenever they needed to overnight, or they turned to the locals and asked for lodgings at a farm or village, or even a random house in a town.…
I just wrote a post at my personal blog that straddles the line between history, game design, and world building. Since it isn’t exclusively world-building oriented, I didn’t post it here, but I think the content may be of interest to WBA readers. You can find that post here: